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FALLOUT NV ANTI MATERIEL RIFLE MODS
Between a GRA Anti Material Rifle with all the mods using explosive rounds and a YCS-186 using optimized microfusion cells, which is better at killing powerful enemies (like deathclaws and stronger) in one hit? The Anti-materiel rifle is pretty good, but there are several weapons far better than it. ️ Anti-materiel rifle is a weapon in Fallout Vegas Commands. Retained all original modifications and added some new one. Click to see and compare its stats, including damage per shot, damager per second, critical chance multipler and more. Fallout 4: New Vegas aims to recreate Obsidian Entertainment's Fallout: New Vegas in Fallout 4's Creation Engine, with all of the original quests, story and content, with additional gameplay elements and systems from the new and improved engine! Fallout 4 Nexus - Mods and community. The AMR was added to fallout 4 as part of the creation club. Fallout New Vegas: Anti Materiel Rifle (.50 cal) Montage. That's the recommend fixes for all bugs while Jsawyer and Project Nevada are the two best gameplay reworks and work hand in hand. One of the features added to New Vegas is the ability to custom modify certain base weapons.
FALLOUT NV ANTI MATERIEL RIFLE MOD
Which do you prefer in New Vegas? Mod adds weapons from Vegas. 50 Caliber Round bullets and comes equipped with a scope. I bought the Assault Carbine and Anti-Materiel Rifle (the GRA versions), and the faster ROF and decreased weight for the Anti-Materiel Rifle, and the extended magazine for the Assault Carbine. For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "So how does the GRA anti-materiel rifle suppressor work? If playback doesn't begin shortly, try restarting your device. 4GB Fallout New Vegas By changing the way your computer allocates memory to Fallout, this mod improves the performance of other Mods when active. Our Privacy Policy contains more information about how we use cookies.Saved by Sampanna. You agree to the use of cookies by continuing to use this website. Search Cookies on this website are used to improve your experience and display advertising. The command player.additem Base ID Quantity will spawn the the item.Įxample The command player.additem 0008f21c 2 will spawn 2 Anti-materiel rifles. We assume no responsibility or liability for any errors orĬontents Fallout New Vegas Weapons Fallout New Vegas Weapon Stats Fallout New Vegas Weapon Command More Weapons Explore Home Weapons Armors Companions Perks Traits Skill Books Snow Globes Skills Factions ConsoleCommands Search Fallout New Vegas Commands Fallout New Vegas Commands Weapons Anti-materiel rifle Anti-materiel rifle Fallout New Vegas Weapons Category Guns Sub-Category Rifles DLC Required Gun Runners Arsenal Weapon Anti-materiel rifle Fallout New Vegas Weapon Stats Damage per Shot 110 Damage per Second 49 Rate of Fire 0 Critical Chance Multiplier x1 Critical Hit Damage 110 Action Point Cost 55 Damage per Action Point 2 Weapon Spread 0 Ammunition Used.50 MG Magazine Capacity (Shots per Reload) 8 Weapon Durability in Shot until Broken 470 Weapon Weight 20 Value (in Caps) 5,600 Value to Weight Ratio 280 Skill Required 100 Strength Required 8 Fallout New Vegas Weapon Command Base ID 0008f21c Opening the Console To open the console in Fallout New Vegas, press the key while you are in the game.Ĭommand Commands that you can use include: tweaponhealthperc Percentage: This will set the health of the weapon you are currently equipped with.
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